Longing for the kinds of adventures she reads about in books, 11-year-old Kate receives the unexpected gift of a colossal steam locomotive from a mysterious uncle and teams up with her younger brother on visits to fantastical lands in the company of exotic talking animals. Simultaneous eBook. - (Baker & Taylor)
Kate's humdrum life is transformed when her eccentric Uncle Herbert brings her a colossal locomotive train, the Silver Arrow, as her eleventh birthday gift, leading her and her younger brother on a mysterious quest. - (Baker & Taylor)
"I loved every page. This is middle grade fiction at its best."-- Ann Patchett
From the #1 New York Times bestselling author of The Magicians comes a must-read, wholly original middle-grade debut perfect for fans of The Chronicles of Narnia and Roald Dahl.Dear Uncle Herbert,You've never met me, but I'm your niece Kate, and since it is my birthday tomorrow and you are super-rich could you please send me a present?Kate and her younger brother Tom lead dull, uninteresting lives. And if their dull, uninteresting parents are anything to go by, they don't have much to look forward to. Why can't Kate have thrilling adventures and save the world the way people do in books? Even her 11th birthday is shaping up to be mundane -- that is, until her mysterious and highly irresponsible Uncle Herbert, whom she's never even met before, surprises her with the most unexpected, exhilarating, inappropriate birthday present of all time: a colossal steam locomotive called the Silver Arrow.
Kate and Tom's parents want to send it right back where it came from. But Kate and Tom have other ideas -- and so does the Silver Arrow -- and soon they're off to distant lands along magical rail lines in the company of an assortment of exotic animals who, it turns out, can talk. With only curiosity, excitement, their own resourcefulness and the thrill of the unknown to guide them, Kate and Tom are on the adventure of a lifetime . . . and who knows? They just might end up saving the world after all.
This thrilling fantasy adventure will not only entertain young readers but inspire them to see the beautiful, exciting, and precious world around them with new eyes. - (
Grand Central Pub)
Lev Grossman is the author of five novels including the #1 New York Times bestselling Magicians trilogy, which has been published in thirty countries. A TV adaptation of the trilogy is now in its fifth season as the top-rated show on Syfy. Grossman is also an award-winning journalist who spent fifteen years as the book critic and lead technology writer at Time magazine, where he published more than twenty cover stories. In addition he has written for the New York Times, the Wall Street Journal, Wired, the Believer, the Village Voice, NPR, Salon, Slate, and Buzzfeed, among many others. He lives in New York City with his wife and three children. - (Grand Central Pub)
Booklist Reviews
*Starred Review* Eleven-year-old Kate longs for something more than her humdrum, normal-kid existence, and it arrives in the form of her eccentric Uncle Herbert, who has a birthday present in tow: a life-sized steam engine, the splendid Silver Arrow. When Kate and her brother notice a glow coming from the engine, they climb aboard, and the train lurches to life. Thus the bewildered siblings are sent on the mission of a lifetime, collecting ticketed animals at each stop and transporting them safely to their destinations. It's an initially cheerful premise—the children learn how to operate the magical locomotive, which communicates via cheeky printouts, and the various animals are chatty and charming. As the train puffs on, however, it becomes clear these are desperate trips for the passengers, who are relocating from endangered habitats to keep their species alive. Grossman's gorgeous middle-grade debut is vivid and amusing, and despite delightful shades of Dahl's whimsy and Pinkwater's wry directness, it's a world all its own. This gentle introduction to the complexities of life on this planet is a critical reminder not to despair over the enormity of human responsibility but to face it with joy and marvel at the magic that the world holds. It's a kind and clear message that all children—and their grownups—should take to heart. Grades 4-7. Copyright 2020 Booklist Reviews.
Horn Book Guide Reviews
After writing to her rich uncle to cheekily request a present for her eleventh birthday, Kate is surprised when a full-sized locomotive shows up the next day. Resolved to get as much enjoyment out of it as possible before their mother makes Uncle Herbert remove it, Kate and her little brother Tom examine it before supper, and an offhand wish on Kate's part makes the train embark on what is obviously a magical adventure. Learning the train's ways (the sentient engine can communicate via slips of paper), Kate and Tom thrill to their new lives as magical train conductors, taking on the work of delivering talking animals to their migratory destinations, each with a ticket clamped in its jaws. Grossman, whose droll turns of phrase continuously enliven the story, adroitly captures the practical yet yearning inner voice of Kate while loading the narrative with feasts-in-Narnia-level gratifications for readers: Kate and Tom request (and receive) a candy car for the train, spend a season as T. H. White-inspired trees, and encounter a baby pangolin who enchants all parties with its infant cuteness. But Grossman, author of the popular Magicians trilogy for adults, refuses to provide the escape that fantasy so often supplies, introducing human answerability with environmental degradation, a starving polar bear, and invasive species. Still, Kate and Tom's extraordinary adventure fulfills enough reader wishes that most won't mind ingesting a few vegetables along with this scrumptious fantasy confection. Copyright 2021 Horn Book Guide Reviews.
Horn Book Magazine Reviews
After writing to her rich uncle to cheekily request a present for her eleventh birthday, Kate is surprised when a full-sized locomotive shows up the next day. Resolved to get as much enjoyment out of it as possible before their mother makes Uncle Herbert remove it, Kate and her little brother Tom examine it before supper, and an offhand wish on Kate's part makes the train embark on what is obviously a magical adventure. Learning the train's ways (the sentient engine can communicate via slips of paper), Kate and Tom thrill to their new lives as magical train conductors, taking on the work of delivering talking animals to their migratory destinations, each with a ticket clamped in its jaws. Grossman, whose droll turns of phrase continuously enliven the story, adroitly captures the practical yet yearning inner voice of Kate while loading the narrative with feasts-in-Narnia-level gratifications for readers: Kate and Tom request (and receive) a candy car for the train, spend a season as T. H. White-inspired trees, and encounter a baby pangolin who enchants all parties with its infant cuteness. But Grossman, author of the popular Magicians trilogy for adults, refuses to provide the escape that fantasy so often supplies, introducing human answerability with environmental degradation, a starving polar bear, and invasive species. Still, Kate and Tom's extraordinary adventure fulfills enough reader wishes that most won't mind ingesting a few vegetables along with this scrumptious fantasy confection. Anita L. Burkam September/October 2020 p.90 Copyright 2020 Horn Book Magazine Reviews.
Kirkus Reviews
The best birthday present is a magical train full of talking animals—and a new job. On Kate's 11th birthday, she's surprised by the arrival of rich Uncle Herbert. Uncle Herbert bears a gift: a train. Not a toy train, a 102.36-ton steam engine, with cars that come later. When Kate and her brother, Tom, both white, play in the cab of the Silver Arrow, the train starts up, zooming to a platform packed with animals holding tickets. Thus begins Kate and Tom's hard work: They learn to conduct the train and feed the fire box, instructed by the Silver Arrow, which speaks via printed paper tape. The Silver Arrow is a glorious playground: The library car is chockablock with books while the candy car is brimful of gobstoppers and gummy bears. But amid the excitement of whistle-blowing and train conducting, Kate and Tom learn quiet messages from their animal friends. Some species, like gray squirrels and starlings, are "invaders." The too-thin polar bear's train platform has melted, leaving it almost drowned. Their new calling is more than just feeding the coal box&mdas h;they need to find a new balance in a damaged world. "Feeling guilty doesn't help anything," the mamba tells them. Humans have survived so effectively they've taken over the world; now, he says, "you just have to take care of it." (Illustrations not seen.) Both cozy and inspiring, this eco-fable conveys both grim truths and a defiant call to action. (Fantasy. 8-10) Copyright Kirkus 2020 Kirkus/BPI Communications. All rights reserved.
Publishers Weekly Reviews
Blending elements of conservation and magic, Grossman (The Magicians, for adults) crafts a timeless-feeling, Travers-tinged adventure in his middle grade debut. On her 11th birthday, Kate's uncle Herbert, "very rich and totally irresponsible," gives her an unexpected present: a life-size steam locomotive named the Silver Arrow. Kate and her younger brother Tom, finding the train fueled, are soon swept away by the sentient locomotive—which communicates with them via printed messages—first to acquire a selection of train cars (including delightfully stuffed candy and library compartments), and then to serve as conductors on an international rail system that transports talking animals, large and small, to new habitats. While learning to run the train and solve problems on their own, the siblings bond with myriad passengers and begin to understand global issues surrounding endangered and invasive species, habitat loss, and environmental stewardship. Though it's unclear why the magic train burns coal—a nonrenewable resource—in service of otherwise strong ecological messaging, whimsical details and well-wrought moments of adventure are neverthless certain to draw young readers. Final art not seen by PW. Ages 8–up. (Sept.)
Copyright 2020 Publishers Weekly.